- Added drag and drop
Pushing this release out in a bit of a hurry, and I will be gone camping this long weekend… but row handle based drag and drop is working pretty well now. Give it a try, let me know what goes wrong ![]()
Download:
Pushing this release out in a bit of a hurry, and I will be gone camping this long weekend… but row handle based drag and drop is working pretty well now. Give it a try, let me know what goes wrong ![]()
Download:
Notes:
Sorry to say I’m getting quite a few bugs with this, but they’re hard to replicate reliably.
Stuff I’ve experienced from ~2 minutes of playing around with drag + drop:
EDIT: 1st bug on the list doesn’t require any action.
Do you mean it isn’t a bug, or it doesn’t require any action before the bug will happen? I did have this bug while DND was in development, but thought I had fixed. Also I have mistakenly thought handle wasn’t responding when I was clicking on a focused row… that always displays expanded. (Probably need a UI fix for that, but I’m ignoring for now)
Anyway, I can’t seem to reproduce click on handle does nothing when it should bug.
I haven’t seen this, but let me know if it comes back
I wonder if these are related… I notice if you drag a row just a little and let go then it will drop into itself and it’s not all that apparent what happened.
I think the idea if automatically allowing you to drop copies onto self is probably a bad one and I’m going to remove that behavior.
Beyond just indenting something, it doesn’t look like there’s a necessary sequence of steps to reproduce. I find that micro movements with the mouse affect reliability of collapse handle responses.

Maybe that was it. Anyway, can’t really reproduce this reliably and I mostly use the keyboard to rearrange the outline, but I’ll keep an eye out.
I “think” all the bugs in these thread are fixed in Bike 2.0 (Preview 245), let me if not, or you find more!